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Tuesday, 16 December 2014

Windows Mobile OS

Windows Mobile is a family of mobile operating systems developed by Microsoft for smartphones and Pocket PCs.
Its origins date back to Windows CE in 1996, though Windows Mobile itself first appeared in 2000 as PocketPC 2000. It was renamed to its present title in 2003. It came in several editions (similar to its desktop equivalents) and mainly targeted business and enterprise consumers. Its peak was in 2007 when it was the most popular software on smartphones in the U.S., but it dipped in the following years. In February 2010, Microsoft announced Windows Phone to supersede Windows Mobile. As a result, Windows Mobile has been deprecated. Windows Phone is incompatible with Windows Mobile devices and software. The last version of Windows Mobile, released after the announcement of Windows Phone, is 6.5.5. After that, Microsoft worked on Windows Phone.

Features

Most versions of Windows Mobile have a set of standard features, such as multitasking and the ability to navigate a file system similar to that of Windows 9x and Windows NT, with support for many of the same file types. Much like its desktop counterpart, it comes bundled with a set of applications to perform basic tasks. Internet Explorer Mobile is the default web browser and Windows Media Player is the default media player used for playing digital media. Microsoft Office Mobile, the mobile versions of Microsoft Office, is the default office suite.

History

Windows Mobile is based on the Windows CE kernel and first appeared as the Pocket PC 2000 operating system. It is supplied with a suite of basic applications developed with the Microsoft Windows API, and is designed to have features and appearance somewhat similar to desktop versions of Windows. Third parties can develop software for Windows Mobile with no restrictions imposed by Microsoft. Software applications were purchasable from Windows Marketplace for Mobile during the service's lifespan.

Most early Windows Mobile devices came with a stylus, which can be used to enter commands by tapping it on the screen. The primary touch input technology behind most devices were resistive touchscreens which often required a stylus for input. Later devices used capacitive sensing which does not require a stylus. Along with touchscreens a large variety of form factors existed for the platform. Some devices featured slideout keyboards, while others featured minimal face buttons.